163 RESULTS · “development”
— · MIT
Game development for Claude Code: 22 game plugins (Godot, Unity, Unreal, multiplayer, audio, shaders) plus 65 general dev plugins, an 81-page game dev manual, and a validated plugin marketplace.
v0.1.0 · Apache-2.0
Iterative development methodology plugin for Claude Code — extracts requirements, defines walking skeleton, loops through audited sprints autonomously
v0.1.1 · MIT
Spec-Driven Development MCP Server, not just Vibe Coding
Drives development with tests using the red-green-refactor loop. Use when implementing any logic, fixing any bug, or changing any behavior. Use when you need to prove that code works, when a bug report arrives, or when you're about to modify existing functionality. Use when asked to add tests to a f
Use when implementing any feature or bugfix, before writing implementation code
Use when executing implementation plans with independent tasks in the current session
Use when implementation is complete, all tests pass, and you need to decide how to integrate the work
Automated Test-Driven Development enforcement for Claude Code
Development workflows for Claude Code that keep broad exploration focused on the outcome you approved.
Spec-driven development with smart compaction. Claude Code plugin combining Ralph Wiggum loop with structured specification workflow.
v1.19.0 · MIT
GSD Core is a meta-prompting, context engineering, and spec-driven development system for AI coding agents.
v3.0.0 · MIT
RFC-driven development for AI coding agents: idea or existing codebase → verified PRD → features → rules → sequenced RFCs → reviewed code. Agent Skills for Claude Code, Codex, Copilot, Cursor, Gemini CLI, OpenCode, Devin.
The Complete AI Development Toolkit for Claude Code. 106 skills, 36 agents, 171 hooks. Install `ork` for stable (v9.x), or `ork-alpha` for the v10 line, which ships daily.
Creates specs before coding. Use when starting a new project, feature, or significant change and no specification exists yet. Use when drafting a PRD or requirements document with objectives and scope, or when requirements are unclear, ambiguous, or only exist as a vague idea. Use when a single requ
Grounds every implementation decision in official documentation. Use when you want to verify an approach against the official docs before implementing it, or when you want authoritative, source-cited code free from outdated patterns. Use when building with any framework or library where correctness
Subjects every non-trivial decision to a fresh-context adversarial review before it stands. Use when you want every assumption cross-examined before proceeding, when stress-testing a plan for hidden failure modes, when correctness matters more than speed, when working in unfamiliar code, when stakes
Establishes a project's quality bar as a written contract and stops agents quietly lowering it. Interviews the user on which dimensions matter, supplies sane default thresholds when they have no number in mind, records everything in CONSTRAINTS.md, and watches the diff for a weakened bar — new @ts-i
Linked-Intent Development - a SDD methodology for agentic coding
v1.22.0 · MIT
Production-ready Claude Code skills, agents, and project templates for Craft CMS 5 development
v4.20.2 · BSD-3-Clause
Native local development environment for Windows, macOS & Linux. A modern alternative to XAMPP, MAMP, Laragon and Laravel Herd, with runtimes, databases, web servers, local sites, HTTPS, AI coding tools and MCP.
v2.4.0 · MIT
Autonomous development plugin for Claude Code. Define requirements with a PM, then let parallel workers implement everything using TDD.
v0.3.39 · Apache-2.0
DSH plugin development as an on-demand agent skill: official docs mirror, version-compatibility matrix, migration seams, measured pitfalls, plus a scaffolder, checker and pack verifier CLI.
— · Apache-2.0
Spec-driven development and context engineering for Claude Code, Cursor, Codex, and GitHub Copilot — backed by project context in Git.
v3.1.0 · MIT
MCP server for full Godot 4.x engine control: 157 tools for AI-driven game development (GDScript and C#/.NET). Tested with Godot 4.7.