v3.0.1 · MIT License
Enables MCP-capable coding agents to act as a deterministic technical art director and multi-engine pipeline builder, locking AI-generated 2D/2.5D game assets to consistent camera angles, palettes, rigs, atlases, and exports across Blender, ComfyUI, UniRig, LibreSprite, Godot 4, Unity, and Unreal Engine 5.
— · MIT License
Enables MCP clients such as Codex and Claude to plan natural-language or timed actions, generate and revise skeletal motion locally through a Kimodo runtime, and review results with diagnostics, candidate comparison, and interactive 3D previews. Provides checked handoffs of verified exports into Blender and Unreal Engine.