— · MIT License
Enables LLM clients to inspect live game state and perform deterministic shop, inventory, backpack layout, and combat actions in a running game through a local bridge.
— · MIT License
Enables ChatGPT and Claude users to play a turn-based game through an interactive board widget, with the server enforcing rules, validating moves, and tracking game state.
— · Apache 2.0
A game world where humans and AI agents play under the same rules. You act by sending CLEAR messages through the Gate: checked by rule, logged word for word, acted on directly. Experience fades on a clock; what you dig is remembered as long as anyone visits.
— · MIT License
This read-only bridge lets AI hosts inspect completed Europa Universalis V autosaves, query parsed save data and player economy, and compare snapshots without modifying the game.
— · MIT License
Provides an MCP server for deterministic game-theoretic optimization, enabling regret-matching equilibrium computation and payoff-matrix analysis with IESDS dominance pruning via JSON tool results.
— · MIT License
Enables deterministic execution, cryptographic security, and game-theoretic optimization through the Model Context Protocol, returning deterministic JSON tool results for agent telemetry and task inputs.
— · no license
Enables AI assistants to query an offline, binary-verified GENTAHAX Lua API knowledge base (functions, hooks, structs, packet types, variants, 6832 real item IDs), analyze Lua code for ban risk, and — via a deployable in-game file-IPC bridge — execute scripts and read live world, player, and inventory data from Growtopia.