15 RESULTS · “game”
— · MIT
Game development for Claude Code: 22 game plugins (Godot, Unity, Unreal, multiplayer, audio, shaders) plus 65 general dev plugins, an 81-page game dev manual, and a validated plugin marketplace.
v1.4.0 · MIT
🎮 AI agent skill that revives shut-down mobile games as fully offline memorial builds — plus a zero-token pipeline that rescues lost game data from screenshots & screen recordings. 停服手游离线化 · 录屏抽帧OCR
Point Claude at any game. Skills, tools and the fal MCP that let Claude Code mod almost any PC game you own: recon, reverse engineering, fal-generated art/3D/audio, in-game testing, showcase videos.
v3.4.0 · MIT
레트로 게임 한글 패치 제작 전 파이프라인 에이전트 스킬 · Agent skill for end-to-end Korean (Hangul) fan-translation patches for retro games
v1.3.1 · MIT
AI-assisted toolkit for making HTML5 games with LittleJS: the engine, templates, and agent instructions that work with Claude Code, Codex, Cursor and Copilot, so the AI builds your game instead of rebuilding an engine. Installable as a Claude Code plugin.
Claude Code plugin: describe an object or show a photo, and Claude builds a clean 3D model in Blender, for games, the web, AR or 3D printing. It animates characters too. New in 3.0: Kiln Studio, a local page to view, check and fix your models with Claude.
v0.23.0 · MIT
Idea-to-store autonomous harness for Flutter/Flame games across Claude Code, Antigravity, and Codex. Automates research, planning, design, generator-evaluator loops, AdMob, and store submission.
v0.2.0 · MIT
Games above the Claude Code prompt: snake, Tetris, 2048, Minesweeper, Flappy, Pong, a typing test and Space Invaders, plus a pet that grows as Claude tests, commits and edits
v0.5.190 · AGPL-3.0-only AND GPL-3.0-or-later AND MIT
A free, open-source game editor by VideoGame AI using Blender 5.2 compiled to WebAssembly, Code-OSS, three.js, TypeScript and React.
232 pixel art effects, every one a small piece of code. Plus a Claude Code skill to make your own.
v0.1.0 · Apache-2.0
Motion capture for any creature from one AI video: two cameras in one frame, a DINOv2 joint reader, the rig fitted in both views, a GLB out.
v0.1.5 · MIT
Play Doom deathmatch while Claude works. A Claude Code plugin.
v1.15.1 · MIT
Wild Pokemon appear while you work in Claude Code.
v0.4.1 · MIT
High-frequency in-browser behavior tree execution engine for autonomous AI agents — 60Hz tick loops, reactive triggers, telemetry recordings, and safety guardrails.
System 1 decision models (Jev, Laya, Cua-S1) as brain for agents: Browser use, computer use, games and robotics