v0.1.0 · MIT License
Provides a shared, repo-local memory that lets coding agents recall relevant decisions, conventions, gotchas, and open threads, save new entries, coordinate file claims, and cache file summaries across tools and sessions.
v1.0.0 · MIT License
It enables AI agents and browser-based users to inspect, edit, validate, reorder, diff, and safely persist SillyTavern Chat Completion presets through revision-safe live synchronization over stdio or HTTP.
v1.0.1 · AGPL 3.0
Enables local MCP clients to expose and execute typed tools through a bounded native runtime with Ed25519 admission, per-session budgets, rate limits, schemas, and cached outputs.
— · Apache 2.0
Bridges a selected browser tab's native WebMCP tools to remote MCP clients through a self-hosted Cloudflare Worker, enabling tool discovery and invocation with session-scoped authentication and per-page trust controls.
— · Apache 2.0
Native Model Context Protocol (MCP) server turning AI coding agents into .NET runtime diagnosticians, memory forensic analysts, and CIL binary architects.
— · MIT License
Deterministic Unit-Record Memory Engine for AI coding agents. Eliminates context-window amnesia and compaction bloat via zero-turn workspace hydration, byte-exact registers, and live context telemetry.
— · MIT License
Provides Model Context Protocol access to the SEAF ArchTool REST API, enabling agents to inspect sections and entities, navigate relations, query datasets, and run JSONata expressions against a SEAF portal.
— · MIT License
Enables MCP clients to coordinate local AI model runs by monitoring RAM, system commit, and VRAM, queueing tasks across clients, performing admission checks before inference, renewing leases, completing and releasing runs, and reporting status, history, and health while preserving original generation quality parameters. It also supports controlled start/stop and optional idle application memory reclamation.
— · MIT License
Enables live inspection and debugging of running C++ processes (development builds with PDBs) by controlling execution through cdb, evaluating expressions with natvis, reading and writing memory, and rapidly querying symbols and types via DIA, with special support for Unreal Engine processes.