v0.2.0 · no license
Enables AI agents to generate dimensionally accurate mechanical parts (gears, enclosures, brackets, assemblies) in headless Blender from plain-English specs or JSON parameters, then verify them against manifold, bounding-box and print-production gates and export glTF/STL assets. It also scaffolds interactive Three.js CAD viewer pages with orbit controls, wireframe toggles and exploded-view scrubbing.
v3.0.1 · MIT License
Enables MCP-capable coding agents to act as a deterministic technical art director and multi-engine pipeline builder, locking AI-generated 2D/2.5D game assets to consistent camera angles, palettes, rigs, atlases, and exports across Blender, ComfyUI, UniRig, LibreSprite, Godot 4, Unity, and Unreal Engine 5.